Project Anachronism

Anachronism

MultiMediaArt & MultiMediaTechnology, 2013

Anachronism is a 2D multiplayer shooter where time stands still. This phenomenon affects the whole world of the game but very limited space around each player’s character. So this is the location where bullets continue on their initial trajectory and grenades count down to fulfil their purpose.

Of course Anachronism is not only about shooting and running around. It is also about manipulation of time in a well thought out manner. One part of the playerside control is a mechanism allowing the players to extend or to concentrate their individual “time fields” to manipulate the area and the speed of passing time.

Features

• Up to four players on one screen

• Each player has a timesphere with controllable size

• Players can collect drones which have timespheres and can be commanded across the battlefield

Appendices

Creators

Malte Langkabel

Grafik

Programmierung

Anonyme Person

Grafik und Animation

Manuel Dobusch

Programmierung

Thomas Schey

Programmierung